First sketches of the main character Arokh, drawn in 2015.
First colored full body drawing of Arokh, drawn in 2015.
Digitally colored drawing of Arokh, drawn in 2015.
Concept art for Arokh as a child.
First sketches of the main character Socius, drawn in 2015.
Sketches of Socius, different ages and looks.
Digitally colored drawing of Socius.
Concept art for Socius' room, appearing in chapter 11.
Concept art for the family of Socius, appearing in chapter 5.
First sketches of the main character Mantis, drawn in 2015.
Sketches of Mantis, different looks and hair styles.
Final character concept for mantis.
Concept art for a squirrel girl, first appearing in chapter 5.
Concept art for monsters Arokh and Socius fight in the Valley of Wind, appearing in chapter 6.
First sketches of Myrth, the beast living in the Valley of the Wind, drawn in 2015.
Final concept for Myrth, first appearing in chapter 6.
Concept art for the bearded cranes, appearing in chapter 10.
Concept art for the Revolutionary Infantry Novelty (R.I.N) - a play on words.
Sketches of Arokh and Dwalos during their fight.
Concept art for the race of the Pangolapis, living in Izaleth.
Concept art for Ella, the niece of a blacksmith and Hatch, the best friend of Mantis & co-leader of the bandits in Izaleth.
Concept art of Gulam, King of Izaleth.
Concept art for Gustav, head of the royal guard of Izaleth.
Concept art of Eduard, member of the Roundtable and former head of the royal guard of Mel Lucis.
Concept art for the race of dwarves, living in Izaleth.
Concept art of many other races living in Izaleth.
First concept of all members of the Roundtable.
First concept art of a landscape near the fortress in chapter 1.
First conept of the Hain of Roots, home of the elves, digitally colored.
Final concept for the Hain of Roots, first appearing in chapter 3.
First idea for the abandonded settlement in the corpse forest.
Final concept for the abandonded settlement in the corpse forest, appearing in chapter 8.
First idea for the structre and look of the city of Izaleth.
Final concept for the structure and look of the city of Izaleth.
Concept art for the lower streets of Izaleth.
First rough idea of the world layout, digitally colored.
Concept art for a chapter page drawing, including Arokh, Socius and animals representing other upcoming important characters during the story.
First tests of structuring and drawing a manga page.
Generic Artwork of Arokh on his adventures.
Old Artwork of Arokh in the woods during the Sacred Grove Arc.
Old Artwork of Arokh on the battlefield during the Izaleth Arc.
Artwork of Arokh on the battlefield during the Izaleth Arc, improved version a few years later.
Newest artwork of Arokh on the battlefield during the Izaleth Arc, another improved version a few years later again.
Artwork of Arokh during the Mel Lucis Arc.
Old Artwork of Arokh performing an attack called Sonic Slash during the second fight against Dwalos in chapter 8.
Artwork of Arokh and Socius posing with their weapons.
A wallpaper of Arokh engulfed by flames, also used as a cover for the OST.
A chibi version of Arokh, used as a profile picture and emote.
Artwork of Arokh sitting on a tree and watching the sunset. Also exists as an animated wallpaper and was used as an ending screen for my livestreams.
A tribute for the last chapter of Berserk drawn by Miura - "A Tear Like Morning Dew", which was released after his passing.
An updated and alternative cover for the first volume of Bloodstone, which is more in line with the newer aesthetic.
The bookcover for the first volume of Bloodstone. Never released physically, so it remains a concept.
The bookcover for the second volume of Bloodstone. Never released physically, so it remains a concept.
A stone rune with the updated main symbol of Bloodstone. Its meaning remains a mystery...
Drawings of Socius performing the attack Soul Arrow, drawn each year to track improvements.
Artwork of the world map, depicting the whole bay area where the story takes place.
First attempt at creating a 3D scene in Blender with Arokh's sword Clewak.
3D scene depicting a campfire at some ruins during night with Arokh's sword and shield. Inspired by the Firelink Shrine from the videogame Dark Souls.
3D scene of a table with some gold, Arokh's sword and the world map of Bloodstone. Also exists as an animated wallpaper and was used as an intro scene for my livestreams.
3D scene of the world of Bloodstone. Was also used during breaks for my livestreams.